I would like a function that is not a member of a class and is accessible from any class.
I assume I would have to #include
the header file where the function is declared, but I don't know where to define such a global function.
Are there good reasons against having such a function in the first place?
you need a body (in a cpp
file):
int foo()
{
return 1;
}
and a definition/prototype in a header file, which will be included before any use of the function:
#ifndef MY_FOO_HEADER_
#define MY_FOO_HEADER_
int foo();
#endif
then using it somewhere else:
#include foo.h
void do_some_work()
{
int bar = foo();
}
or use an inline function (doesn't guarantee it'll be inlined, but useful for small functions, like foo
):
#ifndef MY_FOO_HEADER_
#define MY_FOO_HEADER_
inline int foo()
{
return 1;
}
#endif
alternatively you can abuse the C-style header based functions (so this goes in a header, the static
forces it to exist in a single compilation unit only, you should avoid this however):
#ifndef MY_FOO_HEADER_
#define MY_FOO_HEADER_
static int foo()
{
return 1;
}
#endif