Create a fixed size std::vector and write to the elements

user664303 picture user664303 · Apr 5, 2013 · Viewed 16.5k times · Source

In C++ I wish to allocate a fixed-size (but size determined at runtime) std::vector then write to the elements in this vector. This is the code I am using:

int b = 30;
const std::vector<int> test(b);
int &a = test[3];

However, this gives me a compiler (MSVC 2010 Pro) error:

error C2440: 'initializing' : cannot convert from 'const int' to 'int &'. Conversion loses qualifiers.

My understanding of const is that it makes all of the member variables of a class constant. For example, the following works fine:

class myvec
{
public:
    myvec(int num) : ptr_m(new int[num]) {};
    ~myvec() { delete ptr_m; }
    void resize(int num) { delete ptr_m; ptr_m = new int[num]; }
    int & operator[] (int i) const { return ptr_m[i]; }
    int *ptr_m;
};

const myvec test(30);
int &a = test[3]; // This is fine, as desired
test.resize(10); // Error here, as expected

It would therefore seem that std::vector propagates the const-ness of the container to the elements of the vector, which seems odd because if I had wanted the elements to be const I would have used std::vector<const int>. This therefore strikes me as a shortcoming of std::vector.

In any case, how can I create a std::vector whose size cannot be changed after construction, but whose elements can be written to?

Answer

TemplateRex picture TemplateRex · Apr 5, 2013

This is not possible without writing your own wrapper class. If you want to use a plain std::vector, you have to rely on self-discipline by not using the member functions insert(), push_back() or emplace_back(), either directly or indirectly (e.g. via a back_inserter).

Note that there is a current proposal for dynamic arrays for the new C++14 Standard:

[...] we propose to define a new facility for arrays where the number of elements is bound at construction. We call these dynamic arrays, dynarray.

The proposal actually comes with a reference implementation that you can use in your own code (make sure to change namespace std into something else for the time being).

namespace std {
template< class T >
struct dynarray
{
    // types:
    typedef       T                               value_type;
    typedef       T&                              reference;
    typedef const T&                              const_reference;
    typedef       T*                              iterator;
    typedef const T*                              const_iterator;
    typedef std::reverse_iterator<iterator>       reverse_iterator;
    typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
    typedef size_t                                size_type;
    typedef ptrdiff_t                             difference_type;

    // fields:
private:
    T*        store;
    size_type count;

    // helper functions:
    void check(size_type n)
        { if ( n >= count ) throw out_of_range("dynarray"); }
    T* alloc(size_type n)
        { if ( n > std::numeric_limits<size_type>::max()/sizeof(T) )
              throw std::bad_array_length();
          return reinterpret_cast<T*>( new char[ n*sizeof(T) ] ); }

public:
    // construct and destruct:
    dynarray() = delete;
    const dynarray operator=(const dynarray&) = delete;

    explicit dynarray(size_type c)
        : store( alloc( c ) ), count( c )
        { size_type i;
          try {
              for ( size_type i = 0; i < count; ++i )
                  new (store+i) T;
          } catch ( ... ) {
              for ( ; i > 0; --i )
                 (store+(i-1))->~T();
              throw;
          } }

    dynarray(const dynarray& d)
        : store( alloc( d.count ) ), count( d.count )
        { try { uninitialized_copy( d.begin(), d.end(), begin() ); }
          catch ( ... ) { delete store; throw; } }

    ~dynarray()
        { for ( size_type i = 0; i < count; ++i )
              (store+i)->~T();
          delete[] store; }

    // iterators:
    iterator       begin()        { return store; }
    const_iterator begin()  const { return store; }
    const_iterator cbegin() const { return store; }
    iterator       end()          { return store + count; }
    const_iterator end()    const { return store + count; }
    const_iterator cend()   const { return store + count; }

    reverse_iterator       rbegin()       
        { return reverse_iterator(end()); }
    const_reverse_iterator rbegin()  const
        { return reverse_iterator(end()); }
    reverse_iterator       rend()         
        { return reverse_iterator(begin()); }
    const_reverse_iterator rend()    const
        { return reverse_iterator(begin()); }

    // capacity:
    size_type size()     const { return count; }
    size_type max_size() const { return count; }
    bool      empty()    const { return count == 0; }

    // element access:
    reference       operator[](size_type n)       { return store[n]; }
    const_reference operator[](size_type n) const { return store[n]; }

    reference       front()       { return store[0]; }
    const_reference front() const { return store[0]; }
    reference       back()        { return store[count-1]; }
    const_reference back()  const { return store[count-1]; }

    const_reference at(size_type n) const { check(n); return store[n]; }
    reference       at(size_type n)       { check(n); return store[n]; }

    // data access:
    T*       data()       { return store; }
    const T* data() const { return store; }
};

} // namespace std