I'm looking for a good C++ library to give me functions to solve for large cubic splines (on the order of 1000 points) anyone know one?
Write your own. Here is spline()
function I wrote based on excellent wiki algorithm:
#include<iostream>
#include<vector>
#include<algorithm>
#include<cmath>
using namespace std;
using vec = vector<double>;
struct SplineSet{
double a;
double b;
double c;
double d;
double x;
};
vector<SplineSet> spline(vec &x, vec &y)
{
int n = x.size()-1;
vec a;
a.insert(a.begin(), y.begin(), y.end());
vec b(n);
vec d(n);
vec h;
for(int i = 0; i < n; ++i)
h.push_back(x[i+1]-x[i]);
vec alpha;
alpha.push_back(0);
for(int i = 1; i < n; ++i)
alpha.push_back( 3*(a[i+1]-a[i])/h[i] - 3*(a[i]-a[i-1])/h[i-1] );
vec c(n+1);
vec l(n+1);
vec mu(n+1);
vec z(n+1);
l[0] = 1;
mu[0] = 0;
z[0] = 0;
for(int i = 1; i < n; ++i)
{
l[i] = 2 *(x[i+1]-x[i-1])-h[i-1]*mu[i-1];
mu[i] = h[i]/l[i];
z[i] = (alpha[i]-h[i-1]*z[i-1])/l[i];
}
l[n] = 1;
z[n] = 0;
c[n] = 0;
for(int j = n-1; j >= 0; --j)
{
c[j] = z [j] - mu[j] * c[j+1];
b[j] = (a[j+1]-a[j])/h[j]-h[j]*(c[j+1]+2*c[j])/3;
d[j] = (c[j+1]-c[j])/3/h[j];
}
vector<SplineSet> output_set(n);
for(int i = 0; i < n; ++i)
{
output_set[i].a = a[i];
output_set[i].b = b[i];
output_set[i].c = c[i];
output_set[i].d = d[i];
output_set[i].x = x[i];
}
return output_set;
}
int main()
{
vec x(11);
vec y(11);
for(int i = 0; i < x.size(); ++i)
{
x[i] = i;
y[i] = sin(i);
}
vector<SplineSet> cs = spline(x, y);
for(int i = 0; i < cs.size(); ++i)
cout << cs[i].d << "\t" << cs[i].c << "\t" << cs[i].b << "\t" << cs[i].a << endl;
}