Can someone recommend some cool practical uses of tr1's mem_fn and bind utilities? I don't need esoteric c++ for library development. just some application level coding which makes uses of these.
any help will be very appreciated.
I have used std::mem_fn
and std::bind
for reflection style properties.
So I would have a class SomeClass
with a vector of AbstractProperty
. There can be several different types of classes from AbstractProperty
, such as PropertyFloat
, PropertyU32
, etc.
Then in SomeClass
I will bind
to a std::function
for AbstractProperty
. I would bind
by doing
std::bind(std::mem_fn(&SomeClass::SomeFloatGetter), this)
For a setter type function, I would use
std::bind(std::mem_fn(&SomeClass::SomeSetterGetter), this, std::placeholders::_1)
Of course, to set the functions to the class is more difficult, but I do use a std::function
to do so. In PropertyFloat
I have
typedef std::function<float(void)> GetterType;
So it set it via a function, I would pass the first std::bind
I showed as the parameter for
typename PropertyFloat::GetterType getter
Of course, the types could make use of templates and be more generic, but that is a trade off depending on what you are developing for.