Is there a way to create a DynamicObject that supports an Interface?

gap picture gap · Jul 15, 2011 · Viewed 7.6k times · Source

Can I define a class which derives from DynamicObject and supports an interface (ICanDoManyThings) without having to implement each method in the interface?

I'm trying to make a dynamic proxy object, and want the method invocations on this class to be handled by the implementation of MyProxyClass.TryInvokeMember, which may or may not pass them on to a wrapped object.

Is this possible?

Thanks

Answer

jbtule picture jbtule · Jul 18, 2011

ImpromptuInterface does exactly this and it works with ANY IDynamicMetaObjectProvider including DynamicObject subclasses and ExpandoObject.

using ImpromptuInterface;
using ImpromptuInterface.Dynamic;

public interface IMyInterface{

   string Prop1 { get;  }

    long Prop2 { get; }

    Guid Prop3 { get; }

    bool Meth1(int x);
}

...

//Dynamic Expando object
dynamic tNew = Build<ExpandoObject>.NewObject(
         Prop1: "Test",
         Prop2: 42L,
         Prop3: Guid.NewGuid(),
         Meth1: Return<bool>.Arguments<int>(it => it > 5)
);

IMyInterface tActsLike = Impromptu.ActLike<IMyInterface>(tNew);

Linfu won't actually use DLR based objects and rather uses it's own naive late binding which gives it a SERIOUS performance cost. Clay does use the dlr but you have to stick with Clay objects which are designed for you to inject all behavior into a ClayObject which isn't always straightforward.