Sorry, this might be a easy stupid question, but I need to know to be sure.
I have this if
expression,
void Foo()
{
System.Double something = GetSomething();
if (something == 0) //Comparison of floating point numbers with equality
// operator. Possible loss of precision while rounding value
{}
}
Is that expression equal with
void Foo()
{
System.Double something = GetSomething();
if (something < 1)
{}
}
? Because then I might have a problem, entering the if
with e.g. a value of 0.9.
Well, how close do you need the value to be to 0? If you go through a lot of floating point operations which in "infinite precision" might result in 0, you could end up with a result "very close" to 0.
Typically in this situation you want to provide some sort of epsilon, and check that the result is just within that epsilon:
if (Math.Abs(something) < 0.001)
The epsilon you should use is application-specific - it depends on what you're doing.
Of course, if the result should be exactly zero, then a simple equality check is fine.