How to modify PropertyGrid at runtime (add/remove property and dynamic types/enums)

salle55 picture salle55 · Nov 24, 2008 · Viewed 34.5k times · Source

How do you modify a propertygrid at runtime in every way? I want to be able to add and remove properties and add "dynamic types", what I mean with that is a type that result in a runtime generated dropdown in the propertygrid using a TypeConverter.

I have actually been able to do both those things (add/remove properties and add dynamic type) but only separately not at the same time.

To implement the support to add and remove properties at runtime I used this codeproject article and modified the code a bit to support different types (not just strings).

private System.Windows.Forms.PropertyGrid propertyGrid1;
private CustomClass myProperties = new CustomClass();

public Form1()
{
    InitializeComponent();

    myProperties.Add(new CustomProperty("Name", "Sven", typeof(string), false, true));
    myProperties.Add(new CustomProperty("MyBool", "True", typeof(bool), false, true));
    myProperties.Add(new CustomProperty("CaptionPosition", "Top", typeof(CaptionPosition), false, true));
    myProperties.Add(new CustomProperty("Custom", "", typeof(StatesList), false, true)); //<-- doesn't work
}

/// <summary>
/// CustomClass (Which is binding to property grid)
/// </summary>
public class CustomClass: CollectionBase,ICustomTypeDescriptor
{
    /// <summary>
    /// Add CustomProperty to Collectionbase List
    /// </summary>
    /// <param name="Value"></param>
    public void Add(CustomProperty Value)
    {
        base.List.Add(Value);
    }

    /// <summary>
    /// Remove item from List
    /// </summary>
    /// <param name="Name"></param>
    public void Remove(string Name)
    {
        foreach(CustomProperty prop in base.List)
        {
            if(prop.Name == Name)
            {
                base.List.Remove(prop);
                return;
            }
        }
    }

etc...

public enum CaptionPosition
{
    Top,
    Left
}

My complete solution can be downloaded here.

It works fine when I add strings, bools or enums, but when I try to add a "dynamic type" like StatesList it doesn't work. Does anyone know why and can help me to solve it?

public class StatesList : System.ComponentModel.StringConverter
{
    private string[] _States = { "Alabama", "Alaska", "Arizona", "Arkansas" };

    public override System.ComponentModel.TypeConverter.StandardValuesCollection
    GetStandardValues(ITypeDescriptorContext context)
    {
        return new StandardValuesCollection(_States);
    }

    public override bool GetStandardValuesSupported(ITypeDescriptorContext context)
    {
        return true;
    }

    public override bool GetStandardValuesExclusive(ITypeDescriptorContext context)
    {
        return true;
    }
}

The method of using a TypeConverter works fine when you don't try to add the property at runtime, for example this code works without any problem, but I want to be able to do both.

Please take a look at my project. Thanks!

Answer

Vincent Van Den Berghe picture Vincent Van Den Berghe · Nov 24, 2008

What you do, is adding StatesList (a TypeConverter) as a property.
What you should do, is adding a property with StatesList as its TypeConverter.