There is a Form with a ToolStrip. This ToolStrip contains a ToolStripButton. I want to assign an image to this button:
this.btnSaveFile.Image = Bitmap.FromFile("C:\\Work\\Icons\\png\\save.png");
It works only if there is save.png on specified path. Otherwise, I get an FileNotFound Exception.
If I created a Form via Form Designer, Visual Studio would create a code like this:
this.toolStripButton9.Image = ((System.Drawing.Image) (resources.GetObject("toolStripButton9.Image")));
toolStripButton9.Image here is not a real name. Visual Studio takse my file save.png and transform it into toolStripButton9.Image.
But I create a form programmatically, without Designer. And my question is how to assign an image to the ToolStripBotton programmatically?
I tried to add the image to the project, but it didn't help much. I have no idea how to make Visual Studio grab it and embed into my executable so that I wouldn't need this file on specified location.
In MSDN, I only see the solution like that:
this.toolStripButton1.Image = Bitmap.FromFile("c:\\NewItem.bmp");
But it doesnt' work as I told above. I understand there is a simple solution but don't see it. Could you please give me a hint?
In Visual Studio, Open your "Properties" folder in the solution explorer, then open the Resources.resx file and add a existing image file as resource. You can then use it programmatically via the Resource static class:
Image x = Resources.MyResourceImage;
A full example of the code I suggest:
using System.Windows.Forms;
using Testapplication.Properties;
namespace Testapplication {
public class Class1 {
public Class1() {
Form MyForm = new Form();
ToolStrip MyToolStrip = new ToolStrip();
MyForm.Controls.Add(MyToolStrip);
ToolStripButton MyButton = new ToolStripButton();
MyToolStrip.Items.Add(MyButton);
MyButton.Image = Resources.MyResourceImage;
MyForm.Show();
}
}
}
Don't forget to add a using to YourApps' Properties namespace. Your Resources.resx (.cs) file resides in that namespace and is used to provide strong-types object references like images. In your case, replace "MyResourceImage" with "save" (omit the quotes).
ps. A glance at the most important part of my Resources.designer.cs file:
internal static System.Drawing.Bitmap MyResourceImage {
get {
object obj = ResourceManager.GetObject("MyResourceImage", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}