Is there a way to check slices/maps for the presence of a value?
I would like to add a value to a slice only if it does not exist in the slice.
This works, but it seems verbose. Is there a beter way to do this?
orgSlice := []int{1, 2, 3}
newSlice := []int{}
newInt := 2
newSlice = append(newSlice, newInt)
for _, v := range orgSlice {
if v != newInt {
newSlice = append(newSlice, v)
}
}
newSlice == [2 1 3]
Your approach would take linear time for each insertion. A better way would be to use a map[int]struct{}
. Alternatively, you could also use a map[int]bool
or something similar, but the empty struct{}
has the advantage that it doesn't occupy any additional space. Therefore map[int]struct{}
is a popular choice for a set of integers.
Example:
set := make(map[int]struct{})
set[1] = struct{}{}
set[2] = struct{}{}
set[1] = struct{}{}
// ...
for key := range(set) {
fmt.Println(key)
}
// each value will be printed only once, in no particular order
// you can use the ,ok idiom to check for existing keys
if _, ok := set[1]; ok {
fmt.Println("element found")
} else {
fmt.Println("element not found")
}