I'm porting the application from Symbian/iPhone to Android, part of which is saving some data into file. I used the FileOutputStream to save the file into private folder /data/data/package_name/files:
FileOutputStream fos = iContext.openFileOutput( IDS_LIST_FILE_NAME, Context.MODE_PRIVATE );
fos.write( data.getBytes() );
fos.close();
Now I am looking for a way how to load them. I am using the FileInputStream, but it allows me to read the file byte by byte, which is pretty inefficient:
int ch;
StringBuffer fileContent = new StringBuffer("");
FileInputStream fis = iContext.openFileInput( IDS_LIST_FILE_NAME );
while( (ch = fis.read()) != -1)
fileContent.append((char)ch);
String data = new String(fileContent);
So my question is how to read the file using better way?
Using FileInputStream.read(byte[]) you can read much more efficiently.
In general you don't want to be reading arbitrary-sized files into memory.
Most parsers will take an InputStream
. Perhaps you could let us know how you're using the file and we could suggest a better fit.
Here is how you use the byte buffer version of read()
:
byte[] buffer = new byte[1024];
int length;
while ((length = fis.read(buffer)) != -1) {
fileContent.append(new String(buffer));
}