I'm trying to resize a UICollectionView height by setting it to 0 when the view controller is loaded, then increasing its size with an animation when a button is pressed. I've tried a few different things but it doesn't change in size at all. Here's all the different things I've tried to change its height to 0:
CGRect bounds = [self.collectionView bounds];
[self.collectionView setBounds:CGRectMake(bounds.origin.x,
bounds.origin.y,
bounds.size.width,
bounds.size.height - 100)];
....
CGRect frame = [self.collectionView frame];
[self.collectionView setFrame:CGRectMake(frame.origin.x,
frame.origin.y,
frame.size.width,
frame.size.height - 100)];
....
CGRect frame = self.collectionView.frame;
frame.size.height -= 100;
self.collectionView.frame = frame;
....
self.collectionView.clipsToBounds = YES;
self.collectionView.autoresizingMask = UIViewAutoresizingFlexibleHeight;
If you are using Interface Builder for UICollectionView initialisation, switch off "Use Autolayout" from the File Inspector in the xib file where the your CollectionView is created. Then you can change the height with setFrame or setBounds methods.