Basically I am currently doing final year project in my college whereby i am touching on surface 2.0 WPF.
My project is a game whereby if a user answer a question wrongly,the next question will be rotated to make it more difficult. But I am unsure how to do it. I saw an example in msdn microsoft but it only shows XAML codes. I need the C# codes.
Here's the XAML example.
http://msdn.microsoft.com/en-us/library/ms754028.aspx
The last example
Here's part of my validation codes. I need to activate the animation if user answer wrongly.
if (surfaceRadioButton1.IsChecked == true)
{
user_answer = (string)surfaceRadioButton1.Content;
textBlock2.Text = validateAnswer(user_answer, answer);
retreiveYellowQns();
if (textBlock2.Text.Equals("Correct"))
{
yellow_coord = yellow_coord + 50;
Canvas.SetLeft(car, yellow_coord);
Canvas.SetTop(car, 289);
}
else
{
if (yellow_coord <= 330)
{
yellow_coord = 330;
Canvas.SetLeft(car, yellow_coord);
Canvas.SetTop(car, 289);
}
else
{
yellow_coord = yellow_coord - 50;
Canvas.SetLeft(car, yellow_coord);
Canvas.SetTop(car, 289);
}
}
}
Any Help will be glad,thanks in advance.
Try this one. You can use an animation on the RenderTransform:
var rotateAnimation = new DoubleAnimation(0, 180, TimeSpan.FromSeconds(5));
var rt = (RotateTransform) textblock2.RenderTransform;
rt.BeginAnimation(RotateTransform.AngleProperty, rotateAnimation);
In your Xaml, you can add the RotateTransform:
<TextBlock>
<TextBlock.RenderTransform>
<RotateTransform Angle="0"/>
</TextBlock.RenderTransform>
</TextBlock>