The C++11 and C11 standard define the
std::isfinite
function. Visual Studio 2012 doesn't seem to provide it as part of the
cmath
or math.h
, but has amp_math.h
which
seems to provide this function.
Is the isfinite
interchangeable with std::isfinite
? The
documentation doesn't talk about the behavior when called with NAN
and I don't have a VS compiler to test this.
As Marius has already pointed out, the isfinite
from amp_math.h
is to be used in C++ AMP, which is an MS extension for parallel computing on many-core architectures similar to CUDA or OpenCL. And since this function can only be used in actual AMP restricted functions (usually GPU kernels) it won't be of much general use for you.
Unfortunately VS 2012 doesn't support the C++11 math and floating point control functions. But once you recognize that you are on VC and implement special code for it, you can just use _finite
(or rather !_finite
) from <float.h>
, which is an MS-secific function supported since at least VS 2003. But keep in mind that _finite
only takes double
s and thus converts any non-double
arguments (though VC doesn't seem to have a proper long double
anyway), with all its implications (while INF
s and quiet NaN
s should be converted without problem, I'm not sure if the trapping on a signalling NaN
in the conversion would also have resulted from a direct call to std::finite
).
VC's standard library has other such functions to accomodate for their lack of C++11/C99 support (like _isnan
and the like). (Why they refuse to just remove that underscore in front of those functions and put a simple <cfenv>
wrapper around _controlfp
and thus get a bit nearer to complete C++11 support is a totally different question though.)
EDIT: Other than that, the straight-forward approach for checking INF
s and NaN
s might also work:
template<typename T> bool isfinite(T arg)
{
return arg == arg &&
arg != std::numeric_limits<T>::infinity() &&
arg != -std::numeric_limits<T>::infinity();
}
But of course with the same implications of probably trapping for signalling NaN
s (though I have to admit I'm not that well-versed in the intricacies of signalling NaN
s and floating point exceptions in general).