I'm completely confused by Lua's variable scoping and function argument passing (value or reference).
See the code below:
local a = 9 -- since it's define local, should not have func scope
local t = {4,6} -- since it's define local, should not have func scope
function moda(a)
a = 10 -- creates a global var?
end
function modt(t)
t[1] = 7 -- create a global var?
t[2] = 8
end
moda(a)
modt(t)
print(a) -- print 9 (function does not modify the parent variable)
print(t[1]..t[2]) -- print 78 (some how modt is modifying the parent t var)
As such, this behavior completely confuses me.
Does this mean that table variables are passed to the function by reference and not value?
How is the global variable creation conflicting with the already define local variable?
modt
able to
modify the table yet moda
is not able
to modify the a variable?You guessed right, table variables are passed by reference. Citing Lua 5.1 Reference Manual:
There are eight basic types in Lua: nil, boolean, number, string, function, userdata, thread, and table. ....
Tables, functions, threads, and (full) userdata values are objects: variables do not actually contain these values, only references to them. Assignment, parameter passing, and function returns always manipulate references to such values; these operations do not imply any kind of copy.
So nil, booleans, numbers and strings are passed by value. This exactly explains the behavior you observe.