I am looking for a way to save the users progress for my game, I am looking for something that can't be tampered with/modified. I would like to have to be able to be platform independent. And I would like it to be stored within the game files to the user can transfer their data to different computers (with a flash drive or something). (Correct me if I'm wrong in any area) But I believe because I need to to be secure and platform independent that removes player prefs from the equation. I know there is a way to save data by encrypting it with Binary, but I don't know how that works and if the user could transfer the data from computer to computer. Is there a better way of saving data? Is encrypting is through Binary the way to go? If so how would I do it? Thank you :) If you have any questions feel free to ask.
Edit: I understand nothing is completely secure, I'm looking for something that can stop the average user from going into a file, changing a float, and having tons and tons of money in game.
The previous answer mentiones two good methods for storing data (although there are still some quirks regarding writing files on different platforms), I'd like to add on to the subject of security, as mentioned in a comment here.
First of all, nothing is fully secure, there is always someone brighter out there that will find a flaw somewhere in your code, maybe unless you want full on crypto, which is not trivial with key management etc.
I understand from the question that he wants to prevent users from moving files between machines, or allow them to move the files between machines but seal them so that users cannot easily change data stored in them.
In either case, a trivial solution would work: generate a hashcode from your dataset, mangle with it a little bit (salt it or do whatever to jump to another hashcode). so you could have something like
{
"name"="john",
"score"="1234",
"protection"="043DA33C"
}
if the 'protection' field is a hashcode of "john1234", it will not match "john9999", hence if the user doesn't know how you salt your protection, you will be able to tell that the save has been tampered with