I'm sure most of you are writing lots of automated tests and that you also have run into some common pitfalls when unit testing.
My question is do you follow any rules of conduct for writing tests in order to avoid problems in the future? To be more specific: What are the properties of good unit tests or how do you write your tests?
Language agnostic suggestions are encouraged.
Let me begin by plugging sources - Pragmatic Unit Testing in Java with JUnit (There's a version with C#-Nunit too.. but I have this one.. its agnostic for the most part. Recommended.)
Good Tests should be A TRIP (The acronymn isn't sticky enough - I have a printout of the cheatsheet in the book that I had to pull out to make sure I got this right..)
Professional: In the long run you'll have as much test code as production (if not more), therefore follow the same standard of good-design for your test code. Well factored methods-classes with intention-revealing names, No duplication, tests with good names, etc.
Good tests also run Fast. any test that takes over half a second to run.. needs to be worked upon. The longer the test suite takes for a run.. the less frequently it will be run. The more changes the dev will try to sneak between runs.. if anything breaks.. it will take longer to figure out which change was the culprit.
Update 2010-08:
Apart from these, most of the others are guidelines that cut down on low-benefit work: e.g. 'Don't test code that you don't own' (e.g. third-party DLLs). Don't go about testing getters and setters. Keep an eye on cost-to-benefit ratio or defect probability.