How to get a UIColor from an hex value in Monotouch?
I found some solutions for Objective C and none specifically for Monotouch I ended up developing an extension method based on the most popular solution for IOS:
public static class UIColorExtensions
{
public static UIColor FromHex(this UIColor color,int hexValue)
{
return UIColor.FromRGB(
(((float)((hexValue & 0xFF0000) >> 16))/255.0f),
(((float)((hexValue & 0xFF00) >> 8))/255.0f),
(((float)(hexValue & 0xFF))/255.0f)
);
}
}
and use it like this:
new UIColor().FromHex(0x4F6176);
Update, it seems that as off Monotouch 5.4 UIColor does not have a parameterless constructor so use it like this:
UIColor.Clear.FromHex(0xD12229);