I'm trying to detect when a marker if found/lost in ar.js, while using a-frame.
From what I see in the source code, when the marker is found, a 'getMarker' event should be fired, moreover artoolkit seems to dispatch a markerFound event.
I tried to listen to those events on the <a-scene>
, or on the <a-marker>
, but it seems I'm either mistaken, or i need to get deeper to the arController
, or arToolkit
objects.
When i log the scene, or the marker, i only get references to the attributes, which don't seem to have the above objects attached.(like marker.arController
, or marker.getAttribute('artoolkitmarker').arController
)
Did anybody tried this and have any tips how to do this ?
PR303 introduces events when a marker is found and lost
markerFound
markerLost
You can use them by simply adding an event listener:
anchorRef.addEventListener("markerFound", (e)=>{ // your code here}
with a simple setup like this:
<a-marker id="anchor">
<a-entity>
</a-marker>
example here.
Please note, that as of sep 18', you need to use the dev
branch to use the above.
if(document.querySelector("a-marker").object3D.visible == true)
For example:
init: function() {
this.marker = document.querySelector("a-marker")
this.markerVisible = false
},
tick: function() {
if (!this.marker) return
if (this.marker.object3D.visible) {
if (!this.markerVisible) {
// marker detected
this.markerVisible = true
}
} else {
if (this.markerVisbile) {
// lost sight of the marker
this.markerVisible = false
}
}
}
a-marker-camera
, only with a-markers