Create a Timer Publisher using Swift Combine

eivindml picture eivindml · Jul 25, 2019 · Viewed 10.4k times · Source

I've been watching the Data Flow Through SwiftUI WWDC talk. They have a slide with a sample code where they use a Timer publisher that gets connected to a SwiftUI View, and updates the UI with the time.

I'm working on some code where I want to do the exact same thing, but can't figure out how this PodcastPlayer.currentTimePublisher is implemented, and then hooked to the UI struct. I have also watched all the videos about Combine.

How can I achieve this?

The sample code:

struct PlayerView : View {
  let episode: Episode
  @State private var isPlaying: Bool = true
  @State private var currentTime: TimeInterval = 0.0

  var body: some View {
    VStack { // ...
      Text("\(playhead, formatter: currentTimeFormatter)")
    }
    .onReceive(PodcastPlayer.currentTimePublisher) { newCurrentTime in
      self.currentTime = newCurrentTime
    }
  }
}

Answer

kontiki picture kontiki · Jul 25, 2019

Here you have an example of a Combine timer. I am using a global, but of course you should use whatever is applicable to your scenario (environmentObject, State, etc).

import SwiftUI
import Combine

class MyTimer {
    let currentTimePublisher = Timer.TimerPublisher(interval: 1.0, runLoop: .main, mode: .default)
    let cancellable: AnyCancellable?

    init() {
        self.cancellable = currentTimePublisher.connect() as? AnyCancellable
    }

    deinit {
        self.cancellable?.cancel()
    }
}

let timer = MyTimer()

struct Clock : View {
  @State private var currentTime: Date = Date()

  var body: some View {
    VStack {
      Text("\(currentTime)")
    }
    .onReceive(timer.currentTimePublisher) { newCurrentTime in
      self.currentTime = newCurrentTime
    }
  }
}