What 3D model formats are supported by ARKit? Does someone know all supported formats for using in ARKit, and which format Xcode can export to use in app?
DAE and OBJ/MTL are automatically supported, in the sense that you can just drop the files in the .scnassets folder and it will handle them for you. Personally, I had fewer issues with OBJ/MTL but I'm not well versed in 3D.
The documentation for Model I/O states that you can import 3D assets from the following files
The set of supported formats includes Alembic (.abc), Wavefront Object (.obj), Polygon (.ply), and Standard Tessellation Language (.stl). Additional formats may be supported as well.
I've not worked with this framework though, so can't tell you how well does it work with ARKit.
And you may want to have a look at AssimpKit which allows to export several formats to .scn SceneKit scenes