I have setup all these steps and bundel id on Firesbase Dashboard and tried crash many times but not getting any report.
running in simulator with following steps
(IBAction)crashButtonTapped:(id)sender { [[Crashlytics sharedInstance] crash]; }
Click play_arrow Build and then run the current scheme in Xcode to build your app on a device or simulator.
I took the same steps as you and thought I had an issue until I realized there's a delay for the crashes to show up on the console. In my case it took about 40 minutes to appear.
Here's a blog post about it.