I have a DispatchQueue for a introViewController that shows a gif for 11 seconds and then display my login page... But also have a button that skip the intro and display the login. When I click it the time still running and when I am navigating in the app goes back to the login when the time ends.
this is my class
class GifClass: UIViewController {
@IBOutlet weak var gifImage: UIImageView!
@IBOutlet weak var skipButton: UIButton!
override func viewDidLoad() {
super.viewDidLoad()
gifImage.loadGif(name: "promed")
DispatchQueue.main.asyncAfter(deadline: .now() + .seconds(11)) {
self.performSegue(withIdentifier: "introLogin", sender: self)
}
}
@IBAction func skip(_ sender: Any) {
performSegue(withIdentifier: "introLogin", sender: self)
}
}
how do I do to stop the time when I click the button?
For this, you can use a DispatchWorkItem
. Here is the reference:
https://developer.apple.com/documentation/dispatch/dispatchworkitem
And here is an example of how you could use it in your code:
class GifClass: UIViewController {
@IBOutlet weak var gifImage: UIImageView!
@IBOutlet weak var skipButton: UIButton!
private var workItem: DispatchWorkItem? // Create a private DispatchWorkItem property
override func viewDidLoad() {
super.viewDidLoad()
gifImage.loadGif(name: "promed")
workItem = DispatchWorkItem { // Set the work item with the block you want to execute
self.performSegue(withIdentifier: "introLogin", sender: self)
}
DispatchQueue.main.asyncAfter(deadline: .now() + .seconds(11), execute: workItem!)
}
@IBAction func skip(_ sender: Any) {
workItem?.cancel() // Cancel the work item in the queue so it doesn't run
performSegue(withIdentifier: "introLogin", sender: self)
}
}