I am trying to draw dashed line with rounded corners around a view like this:
class DashedLineView: UIView {
override func draw(_ rect: CGRect) {
let path = UIBezierPath(roundedRect: rect, cornerRadius: 8)
UIColor.clear.setFill()
path.fill()
UIColor.red.setStroke()
path.lineWidth = 3
let dashPattern : [CGFloat] = [3, 3]
path.setLineDash(dashPattern, count: 2, phase: 0)
path.stroke()
}
}
The result is:
As you can see there is a problem with corners, any idea how to fix it?
Updated:
Using @Jon Rose answer DashedLineView
looks like this now:
class DashedLineView: UIView {
private let borderLayer = CAShapeLayer()
override func awakeFromNib() {
super.awakeFromNib()
borderLayer.strokeColor = UIColor.red.cgColor
borderLayer.lineDashPattern = [3,3]
borderLayer.backgroundColor = UIColor.clear.cgColor
borderLayer.fillColor = UIColor.clear.cgColor
layer.addSublayer(borderLayer)
}
override func draw(_ rect: CGRect) {
borderLayer.path = UIBezierPath(roundedRect: rect, cornerRadius: 8).cgPath
}
}
I have had good experience with using a CAShapeLayer. For example:
let rect = CGRect.init(origin: CGPoint.init(x: 20, y: 100), size: CGSize.init(width: 200, height: 100))
let layer = CAShapeLayer.init()
let path = UIBezierPath(roundedRect: rect, cornerRadius: 8)
layer.path = path.cgPath;
layer.strokeColor = UIColor.red.cgColor;
layer.lineDashPattern = [3,3];
layer.backgroundColor = UIColor.clear.cgColor;
layer.fillColor = UIColor.clear.cgColor;
self.view.layer.addSublayer(layer);
As a bonus almost all of CAShapeLayer's properties are animatable including lineDashPhase
which means you can make it look like the dashes are moving around the box.