I am currently playing around with Grand Central Dispatch and discovered a class called DispatchWorkItem
. The documentation seems a little incomplete so I am not sure about using it the right way. I created the following snippet and expected something different. I expected that the item will be cancelled after calling cancel
on it. But the iteration continues for some reason. Any ideas what I am doing wrong? The code seems fine for me.
@IBAction func testDispatchItems() {
let queue = DispatchQueue.global(attributes:.qosUserInitiated)
let item = DispatchWorkItem { [weak self] in
for i in 0...10000000 {
print(i)
self?.heavyWork()
}
}
queue.async(execute: item)
queue.after(walltime: .now() + 2) {
item.cancel()
}
}
GCD does not perform preemptive cancelations. So, to stop a work item that has already started, you have to test for cancelations yourself. In Swift, cancel
the DispatchWorkItem
. In Objective-C, call dispatch_block_cancel
on the block you created with dispatch_block_create
. You can then test to see if was canceled or not with isCancelled
in Swift (known as dispatch_block_testcancel
in Objective-C).
func testDispatchItems() {
let queue = DispatchQueue.global()
var item: DispatchWorkItem?
// create work item
item = DispatchWorkItem { [weak self] in
for i in 0 ... 10_000_000 {
if item?.isCancelled ?? true { break }
print(i)
self?.heavyWork()
}
item = nil // resolve strong reference cycle of the `DispatchWorkItem`
}
// start it
queue.async(execute: item!)
// after five seconds, stop it if it hasn't already
queue.asyncAfter(deadline: .now() + 5) {
item?.cancel()
item = nil
}
}
Or, in Objective-C:
- (void)testDispatchItem {
dispatch_queue_t queue = dispatch_get_global_queue(QOS_CLASS_DEFAULT, 0);
static dispatch_block_t block = nil; // either static or property
__weak typeof(self) weakSelf = self;
block = dispatch_block_create(0, ^{
for (long i = 0; i < 10000000; i++) {
if (dispatch_block_testcancel(block)) { break; }
NSLog(@"%ld", i);
[weakSelf heavyWork];
}
block = nil;
});
// start it
dispatch_async(queue, block);
// after five seconds, stop it if it hasn't already
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(5 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
if (block) { dispatch_block_cancel(block); }
});
}