Swift documentation says that classes, structs, and enums can all conform to protocols, and I can get to a point where they all conform. But I can't get the enum to behave quite like the class and struct examples:
protocol ExampleProtocol {
var simpleDescription: String { get set }
mutating func adjust()
}
class SimpleClass: ExampleProtocol {
var simpleDescription: String = "A very simple class."
var anotherProperty: Int = 69105
func adjust() {
simpleDescription += " Now 100% adjusted."
}
}
var a = SimpleClass()
a.adjust()
let aDescription = a.simpleDescription
struct SimpleStructure: ExampleProtocol {
var simpleDescription: String = "A simple structure"
mutating func adjust() {
simpleDescription += " (adjusted)"
}
}
var b = SimpleStructure()
b.adjust()
let bDescription = b.simpleDescription
enum SimpleEnum: ExampleProtocol {
case Base
var simpleDescription: String {
get {
return "A Simple Enum"
}
set {
newValue
}
}
mutating func adjust() {
self.simpleDescription += ", adjusted"
}
}
var c = SimpleEnum.Base
c.adjust()
let cDescription = c.simpleDescription
I haven't figured out how to get the simpleDescription
to change as a result of calling adjust()
. My example obviously won't do that because the getter has a value hard-coded, but how can I set a value for the simpleDescription
while still conforming to the ExampleProtocol
?
This is my attempt:
protocol ExampleProtocol {
var simpleDescription: String { get }
mutating func adjust()
}
enum ExampleEnum : ExampleProtocol {
case Base, Adjusted
var simpleDescription: String {
return self.getDescription()
}
func getDescription() -> String {
switch self {
case .Base:
return "A simple description of enum"
case .Adjusted:
return "Adjusted description of enum"
}
}
mutating func adjust() {
self = ExampleEnum.Adjusted
}
}
var c = ExampleEnum.Base
c.adjust()
let cDescription = c.simpleDescription