Recently (January 2015) Microsoft open-sourced Bond, their framework for working with schematized data. In many aspects it is similar to Google's Protocol Buffers.
What are the biggest differences between the two? What are pros and cons, that is, in which situations I would like to use one, but not the other? Of course, I'm not talking about obvious things like consistency with other projects or already existing APIs, but rather the features of both libraries. To give an example, Bond has bonded<T>
which, if I remember correctly, doesn't have a counterpart in Protocol Buffers.
In general, Bond has better type system and supports multiple protocols.
In particular, pros are:
vector<T>
, map<T>
, list<T>
bonded<T>
)Cons:
fixed32
and fixed64
.oneof
in Protocol Buffers)I did some tests, and it appears that size of simple messages in Bond and ProtoBuf binary formats are about the same. I compared serialization and deserialization time using Bond and C# ProtoBuf library: in my case Bond performed a bit better, you can find my source code on GitHub
To sum up, I think it's better to use Bond when you work with some complex types of data or when you need to represent the same data in different formats: e.g. store as binaries, but expose as JSON etc.