There used to be a function named SDL_EnableKeyRepeat()
in SDL, but not anymore in SDL2.
I searched around in SDL2-wiki but failed to locate anything relevant.
Any ideas?
When handling a keyboard event, just filter out any events that are repeat events, i.e. check the repeat
field of the SDL_KeyboardEvent
of the SDL_Event
union.
For example:
SDL_Event event;
while (SDL_PollEvent(&event)) {
if (event.type == SDL_QUIT) {
quit = true;
}
if (event.type == SDL_KEYDOWN && event.key.repeat == 0) {
if (event.key.keysym.sym == SDLK_d)
debug = debug ? false : true;
// ... handle other keys
}
}