Xcode 12 Problems: "Build input file cannot be found "- Building for release on a react native app

Craig1123 picture Craig1123 · Sep 29, 2020 · Viewed 8.8k times · Source

When I try to do an archive build for "any iOS device", I receive this error:

Build input file cannot be found: '/Users/.../Library/Developer/Xcode/DerivedData/[app]-czrkuohjfzuzxxfobfoyptxhyoyo/Build/Intermediates.noindex/ArchiveIntermediates/[app]/InstallationBuildProductsLocation/Applications/[Product Name].app/[Product Name]'

I received this same error when building for an iOS simulator, but this post fixed it - Problems after upgrading to Xcode 12:ld: building for iOS Simulator, but linking in dylib built for iOS, architecture arm64.

I am also receiving a warning concerning the architectures that may or may not be relatable to the error:

None of the architectures in ARCHS (arm64) are valid. Consider setting ARCHS to $(ARCHS_STANDARD) or updating it to include at least one value from VALID_ARCHS (arm64, armv7s, armv7) which is not in EXCLUDED_ARCHS (arm64).

architectures

VALID_ARCHS

Answer

deimian86 picture deimian86 · Sep 30, 2020

Build for "Any iOS Device" (for example, "Archive" because you want to upload to AppStore):

  • Delete arm64 from "Excluded Architectures"
  • Delete x86_64 from VALID_ARCHS
  • Add arm64 to VALID_ARCHS

All this changes on both "Build Settings", project and target. And if you want to build for simulator do the inverse path:

  • Add arm64 to "Excluded Architectures"
  • Delete arm64 from VALID_ARCHS
  • Add x86_64 to VALID_ARCHS

That works for me.