Qt
has a flexible and powerful layout mechanism to handle view of desktop application's windows.
But it is so flexible, that it nearly cannot be understood, when something goes wrong and needs fine tuning. And so powerful, that it can beat anyone in their tries to overwhelm Qt's opinion of how form should look.
So, can anyone explain, or provide articles, or source of Qt's positioning mechanisms?
I'm trying to force the QLabel
, QPushButton
and QTableView
, marked by trailing underscores in their names, be two times higher than QTextBrowser
having verticalStretch = 1
below. How can I handle widget's height properly?
.ui file of my form on google docs. Search '____' in names, preview in QtDesigner
Layouts are actually easy to understand "I think". :)
A simple explanation of layouts can be found in the QT book "C++ Gui programming with QT 2nd edition"
What you should be aware of regarding layouts and their size policies
I recommend (WARNING: am not an expert :)) you buy and read through "C++ Gui programming with QT 2nd edition". I am currently reading it and it is making a lot of sense. Look at the images and see if they make some sense.
Explaining size policies
A simple example
This is a simple dialog with 2 buttons whose horizontal and vertical size policies are shown as are the horizontal and vertical stretch.
Here is the preview at its smallest size.
Here is another preview at a larger size
[EDITED: //added size hint example]
WHY YOU SHOULD CARE ABOUT SIZEHINT
You can see that every widget has a sizeHint which is vital because QT's layout system always respects the sizeHint. This is only a problem if the default size of the widget is not exactly what you want. The only way around this problem is to extend (subclass) the widget and reimplement its sizeHint()
member function. An example is worth 1000 words. To save space, see my blog where there is an example project.