Currently the sprite only moves 1 pixel every time a key is pressed. How could I cause the plumber sprite to move constantly when left or right key is being held down?
while running:
setup_background()
spriteimg = plumberright
screen.blit(spriteimg,(x1, y1))
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_UP:
x1 = x1 + 0
y1 = y1 - 1
elif event.key == pygame.K_DOWN:
x1 = x1 + 0
y1 = y1 + 1
elif event.key == pygame.K_LEFT:
x1 = x1 -1
y1 = y1 + 0
elif event.key == pygame.K_RIGHT:
x1 = x1 + 1
y1 = y1 + 0
pygame.display.flip()
clock.tick(120)
You can use pygame.key.get_pressed to do that.
example:
while running:
keys = pygame.key.get_pressed() #checking pressed keys
if keys[pygame.K_UP]:
y1 -= 1
if keys[pygame.K_DOWN]:
y1 += 1