Xcode 3 had templates for building Cocoa subclasses in Python. I've recently upgraded to Xcode 4 but I cannot find out how I can use other languages besides the C family (C, C++, Obj-C) in Xcode 4.
I want to install Lxml so I can then install Scrapy.
When I updated my Mac today it wouldn't let me reinstall lxml, I get the following error:
In file included from src/lxml/lxml.etree.c:314:
/private/tmp/pip_…
So it's a new millennium; Apple has waved their hand; it's now legal to include a Python interpreter in an iPhone (App Store) app.
How does one go about doing this? All the existing discussion (unsurprisingly) refers to jailbreaking. (Older …