Borrowing from the example on the Matplotlib documentation page and slightly modifying the code,
import numpy as np
from mpl_toolkits.mplot3d import Axes3D
import matplotlib.pyplot as plt
def randrange(n, vmin, vmax):
return (vmax-vmin)*np.random.rand(n) + vmin
fig = plt.figure()
ax = fig.add_subplot(111, projection='3d')
n = 100
for c, m, zl, zh in [('r', 'o', -50, -25), ('b', '^', -30, -5)]:
xs = randrange(n, 23, 32)
ys = randrange(n, 0, 100)
zs = randrange(n, zl, zh)
cs = randrange(n, 0, 100)
ax.scatter(xs, ys, zs, c=cs, marker=m)
ax.set_xlabel('X Label')
ax.set_ylabel('Y Label')
ax.set_zlabel('Z Label')
plt.show()
Will give a 3D scatter plot with different colors for each point (random colors in this example). What's the correct way to add a colorbar to the figure, since adding in plt.colorbar()
or ax.colorbar()
doesn't seem to work.
This produces a colorbar (though possibly not the one you need):
Replace this line:
ax.scatter(xs, ys, zs, c=cs, marker=m)
with
p = ax.scatter(xs, ys, zs, c=cs, marker=m)
then use
fig.colorbar(p)
near the end