I've got a script that runs on a infinite loop and adds things to a database and does things that I can't just stop halfway through so I can't just press ctrl+C and stop it.
I want to be able to somehow stop a while loop but let it finish it's last iteration before it stops.
Let me clarify:
my code looks something like this:
while True:
does something
does more things
does more things
I want to be able to interrupt the while loop at the end, or the beginning, but not between doing things because that would be bad.
and I don't want it to ask me after every iteration if i want to continue.
thanks for the great answers, i'm super grateful but my implementation doesn't seem to be working:
def signal_handler(signal, frame):
global interrupted
interrupted = True
class Crawler():
def __init__(self):
# not relevent
def crawl(self):
interrupted = False
signal.signal(signal.SIGINT, signal_handler)
while True:
doing things
more things
if interrupted:
print("Exiting..")
break
when I press ctr+c the program just keeps going ignoring me
What you need to do is catch the interrupt, set a flag saying you were interrupted but then continue working until it's time to check the flag (at the end of each loop). Because python's try-except construct will abandon the current run of the loop, you need to set up a proper signal handler; it'll handle the interrupt but then let python continue where it left off. Here's how:
import signal
import time # For the demo only
def signal_handler(signal, frame):
global interrupted
interrupted = True
signal.signal(signal.SIGINT, signal_handler)
interrupted = False
while True:
print("Working hard...")
time.sleep(3)
print("All done!")
if interrupted:
print("Gotta go")
break
Notes:
Use this from the command line. In the IDLE console, it'll trample on IDLE's own interrupt handling.
A better solution would be to "block" KeyboardInterrupt for the duration of the loop, and unblock it when it's time to poll for interrupts. This is a feature of some Unix flavors but not all, hence python does not support it (see the third "General rule")
The OP wants to do this inside a class. But the interrupt function is invoked by the signal handling system, with two arguments: The signal number and a pointer to the stack frame-- no place for a self
argument giving access to the class object. Hence the simplest way to set a flag is to use a global variable. You can rig a pointer to the local context by using closures (i.e., define the signal handler dynamically in __init__()
, but frankly I wouldn't bother unless a global is out of the question due to multi-threading or whatever.
Caveat: If your process is in the middle of a system call, handling an signal may interrupt the system call. So this may not be safe for all applications. Safer alternatives would be (a) Instead of relying on signals, use a non-blocking read at the end of each loop iteration (and type input instead of hitting ^C); (b) use threads or interprocess communication to isolate the worker from the signal handling; or (c) do the work of implementing real signal blocking, if you are on an OS that has it. All of them are OS-dependent to some extent, so I'll leave it at that.