I am trying to do a perspective correction of a tilted rectangle ( a credit card), which is tilted in all the 4 directions. I could find its four corners and the respective angles of its tilt but I cannot find the exact location of the coordinates, where it has to be projected. I am using cv2.getPerspectiveTransform to do the transformation.
I have the aspect ratio of the actual card (the non tilted one), I want such coordinates such that the original aspect ratio is preserved. I have tried using a bounding rectangle but this increases the size of the card.
Any help would be appreciated.
Here is the way you need to follow...
For easiness I have resized your image to smaller size,
Q1=manual calculation; Q2=manual calculation; Q3=manual calculation; Q4=manual calculation;
// compute the size of the card by keeping aspect ratio. double ratio=1.6; double cardH=sqrt((Q3.x-Q2.x)*(Q3.x-Q2.x)+(Q3.y-Q2.y)*(Q3.y-Q2.y)); //Or you can give your own height double cardW=ratio*cardH; Rect R(Q1.x,Q1.y,cardW,cardH);
You can refer below C++ code,
//Compute quad point for edge
Point Q1=Point2f(90,11);
Point Q2=Point2f(596,135);
Point Q3=Point2f(632,452);
Point Q4=Point2f(90,513);
// compute the size of the card by keeping aspect ratio.
double ratio=1.6;
double cardH=sqrt((Q3.x-Q2.x)*(Q3.x-Q2.x)+(Q3.y-Q2.y)*(Q3.y-Q2.y));//Or you can give your own height
double cardW=ratio*cardH;
Rect R(Q1.x,Q1.y,cardW,cardH);
Point R1=Point2f(R.x,R.y);
Point R2=Point2f(R.x+R.width,R.y);
Point R3=Point2f(Point2f(R.x+R.width,R.y+R.height));
Point R4=Point2f(Point2f(R.x,R.y+R.height));
std::vector<Point2f> quad_pts;
std::vector<Point2f> squre_pts;
quad_pts.push_back(Q1);
quad_pts.push_back(Q2);
quad_pts.push_back(Q3);
quad_pts.push_back(Q4);
squre_pts.push_back(R1);
squre_pts.push_back(R2);
squre_pts.push_back(R3);
squre_pts.push_back(R4);
Mat transmtx = getPerspectiveTransform(quad_pts,squre_pts);
int offsetSize=150;
Mat transformed = Mat::zeros(R.height+offsetSize, R.width+offsetSize, CV_8UC3);
warpPerspective(src, transformed, transmtx, transformed.size());
//rectangle(src, R, Scalar(0,255,0),1,8,0);
line(src,Q1,Q2, Scalar(0,0,255),1,CV_AA,0);
line(src,Q2,Q3, Scalar(0,0,255),1,CV_AA,0);
line(src,Q3,Q4, Scalar(0,0,255),1,CV_AA,0);
line(src,Q4,Q1, Scalar(0,0,255),1,CV_AA,0);
imshow("quadrilateral", transformed);
imshow("src",src);
waitKey();