Multiprocessing is a powerful tool in python, and I want to understand it more in depth. I want to know when to use regular Locks and Queues and when to use a multiprocessing Manager to share these among all processes.
I came up with the following testing scenarios with four different conditions for multiprocessing:
Using a pool and NO Manager
Using a pool and a Manager
Using individual processes and NO Manager
Using individual processes and a Manager
All conditions execute a job function the_job
. the_job
consists of some printing which is secured by a lock. Moreover, the input to the function is simply put into a queue (to see if it can be recovered from the queue). This input is simply an index idx
from range(10)
created in the main script called start_scenario
(shown at the bottom).
def the_job(args):
"""The job for multiprocessing.
Prints some stuff secured by a lock and
finally puts the input into a queue.
"""
idx = args[0]
lock = args[1]
queue=args[2]
lock.acquire()
print 'I'
print 'was '
print 'here '
print '!!!!'
print '1111'
print 'einhundertelfzigelf\n'
who= ' By run %d \n' % idx
print who
lock.release()
queue.put(idx)
The success of a condition is defined as perfectly recalling the input
from the queue, see the function read_queue
at the bottom.
Condition 1 and 2 are rather self-explanatory. Condition 1 involves creating a lock and a queue, and passing these to a process pool:
def scenario_1_pool_no_manager(jobfunc, args, ncores):
"""Runs a pool of processes WITHOUT a Manager for the lock and queue.
FAILS!
"""
mypool = mp.Pool(ncores)
lock = mp.Lock()
queue = mp.Queue()
iterator = make_iterator(args, lock, queue)
mypool.imap(jobfunc, iterator)
mypool.close()
mypool.join()
return read_queue(queue)
(The helper function make_iterator
is given at the bottom of this post.)
Conditions 1 fails with RuntimeError: Lock objects should only be shared between processes through inheritance
.
Condition 2 is rather similar but now the lock and queue are under the supervision of a manager:
def scenario_2_pool_manager(jobfunc, args, ncores):
"""Runs a pool of processes WITH a Manager for the lock and queue.
SUCCESSFUL!
"""
mypool = mp.Pool(ncores)
lock = mp.Manager().Lock()
queue = mp.Manager().Queue()
iterator = make_iterator(args, lock, queue)
mypool.imap(jobfunc, iterator)
mypool.close()
mypool.join()
return read_queue(queue)
In condition 3 new processes are started manually, and the lock and queue are created without a manager:
def scenario_3_single_processes_no_manager(jobfunc, args, ncores):
"""Runs an individual process for every task WITHOUT a Manager,
SUCCESSFUL!
"""
lock = mp.Lock()
queue = mp.Queue()
iterator = make_iterator(args, lock, queue)
do_job_single_processes(jobfunc, iterator, ncores)
return read_queue(queue)
Condition 4 is similar but again now using a manager:
def scenario_4_single_processes_manager(jobfunc, args, ncores):
"""Runs an individual process for every task WITH a Manager,
SUCCESSFUL!
"""
lock = mp.Manager().Lock()
queue = mp.Manager().Queue()
iterator = make_iterator(args, lock, queue)
do_job_single_processes(jobfunc, iterator, ncores)
return read_queue(queue)
In both conditions - 3 and 4 - I start a new
process for each of the 10 tasks of the_job
with at most ncores processes
operating at the very same time. This is achieved with the following helper function:
def do_job_single_processes(jobfunc, iterator, ncores):
"""Runs a job function by starting individual processes for every task.
At most `ncores` processes operate at the same time
:param jobfunc: Job to do
:param iterator:
Iterator over different parameter settings,
contains a lock and a queue
:param ncores:
Number of processes operating at the same time
"""
keep_running=True
process_dict = {} # Dict containing all subprocees
while len(process_dict)>0 or keep_running:
terminated_procs_pids = []
# First check if some processes did finish their job
for pid, proc in process_dict.iteritems():
# Remember the terminated processes
if not proc.is_alive():
terminated_procs_pids.append(pid)
# And delete these from the process dict
for terminated_proc in terminated_procs_pids:
process_dict.pop(terminated_proc)
# If we have less active processes than ncores and there is still
# a job to do, add another process
if len(process_dict) < ncores and keep_running:
try:
task = iterator.next()
proc = mp.Process(target=jobfunc,
args=(task,))
proc.start()
process_dict[proc.pid]=proc
except StopIteration:
# All tasks have been started
keep_running=False
time.sleep(0.1)
Only condition 1 fails (RuntimeError: Lock objects should only be shared between processes through inheritance
) whereas the other 3 conditions are successful. I try to wrap my head around this outcome.
Why does the pool need to share a lock and queue between all processes but the individual processes from condition 3 don't?
What I know is that for the pool conditions (1 and 2) all data from the iterators is passed via pickling, whereas in single process conditions (3 and 4) all data from the iterators is passed by inheritance from the main process (I am using Linux).
I guess until the memory is changed from within a child process, the same memory that the parental process uses is accessed (copy-on-write). But as soon as one says lock.acquire()
, this should be changed and the child processes do use different locks placed somewhere else in memory, don't they? How does one child process know that a brother has activated a lock that is not shared via a manager?
Finally, somewhat related is my question how much different conditions 3 and 4 are. Both having individual processes but they differ in the usage of a manager. Are both considered to be valid code? Or should one avoid using a manager if there is actually no need for one?
For those who simply want to copy and paste everything to execute the code, here is the full script:
__author__ = 'Me and myself'
import multiprocessing as mp
import time
def the_job(args):
"""The job for multiprocessing.
Prints some stuff secured by a lock and
finally puts the input into a queue.
"""
idx = args[0]
lock = args[1]
queue=args[2]
lock.acquire()
print 'I'
print 'was '
print 'here '
print '!!!!'
print '1111'
print 'einhundertelfzigelf\n'
who= ' By run %d \n' % idx
print who
lock.release()
queue.put(idx)
def read_queue(queue):
"""Turns a qeue into a normal python list."""
results = []
while not queue.empty():
result = queue.get()
results.append(result)
return results
def make_iterator(args, lock, queue):
"""Makes an iterator over args and passes the lock an queue to each element."""
return ((arg, lock, queue) for arg in args)
def start_scenario(scenario_number = 1):
"""Starts one of four multiprocessing scenarios.
:param scenario_number: Index of scenario, 1 to 4
"""
args = range(10)
ncores = 3
if scenario_number==1:
result = scenario_1_pool_no_manager(the_job, args, ncores)
elif scenario_number==2:
result = scenario_2_pool_manager(the_job, args, ncores)
elif scenario_number==3:
result = scenario_3_single_processes_no_manager(the_job, args, ncores)
elif scenario_number==4:
result = scenario_4_single_processes_manager(the_job, args, ncores)
if result != args:
print 'Scenario %d fails: %s != %s' % (scenario_number, args, result)
else:
print 'Scenario %d successful!' % scenario_number
def scenario_1_pool_no_manager(jobfunc, args, ncores):
"""Runs a pool of processes WITHOUT a Manager for the lock and queue.
FAILS!
"""
mypool = mp.Pool(ncores)
lock = mp.Lock()
queue = mp.Queue()
iterator = make_iterator(args, lock, queue)
mypool.map(jobfunc, iterator)
mypool.close()
mypool.join()
return read_queue(queue)
def scenario_2_pool_manager(jobfunc, args, ncores):
"""Runs a pool of processes WITH a Manager for the lock and queue.
SUCCESSFUL!
"""
mypool = mp.Pool(ncores)
lock = mp.Manager().Lock()
queue = mp.Manager().Queue()
iterator = make_iterator(args, lock, queue)
mypool.map(jobfunc, iterator)
mypool.close()
mypool.join()
return read_queue(queue)
def scenario_3_single_processes_no_manager(jobfunc, args, ncores):
"""Runs an individual process for every task WITHOUT a Manager,
SUCCESSFUL!
"""
lock = mp.Lock()
queue = mp.Queue()
iterator = make_iterator(args, lock, queue)
do_job_single_processes(jobfunc, iterator, ncores)
return read_queue(queue)
def scenario_4_single_processes_manager(jobfunc, args, ncores):
"""Runs an individual process for every task WITH a Manager,
SUCCESSFUL!
"""
lock = mp.Manager().Lock()
queue = mp.Manager().Queue()
iterator = make_iterator(args, lock, queue)
do_job_single_processes(jobfunc, iterator, ncores)
return read_queue(queue)
def do_job_single_processes(jobfunc, iterator, ncores):
"""Runs a job function by starting individual processes for every task.
At most `ncores` processes operate at the same time
:param jobfunc: Job to do
:param iterator:
Iterator over different parameter settings,
contains a lock and a queue
:param ncores:
Number of processes operating at the same time
"""
keep_running=True
process_dict = {} # Dict containing all subprocees
while len(process_dict)>0 or keep_running:
terminated_procs_pids = []
# First check if some processes did finish their job
for pid, proc in process_dict.iteritems():
# Remember the terminated processes
if not proc.is_alive():
terminated_procs_pids.append(pid)
# And delete these from the process dict
for terminated_proc in terminated_procs_pids:
process_dict.pop(terminated_proc)
# If we have less active processes than ncores and there is still
# a job to do, add another process
if len(process_dict) < ncores and keep_running:
try:
task = iterator.next()
proc = mp.Process(target=jobfunc,
args=(task,))
proc.start()
process_dict[proc.pid]=proc
except StopIteration:
# All tasks have been started
keep_running=False
time.sleep(0.1)
def main():
"""Runs 1 out of 4 different multiprocessing scenarios"""
start_scenario(1)
if __name__ == '__main__':
main()
multiprocessing.Lock
is implemented using a Semaphore object provided by the OS. On Linux, the child just inherits a handle to the Semaphore from the parent via os.fork
. This isn't a copy of the semaphore; it's actually inheriting the same handle the parent has, the same way file descriptors can be inherited. Windows on the other hand, doesn't support os.fork
, so it has to pickle the Lock
. It does this by creating a duplicate handle to the Windows Semaphore used internally by the multiprocessing.Lock
object, using the Windows DuplicateHandle
API, which states:
The duplicate handle refers to the same object as the original handle. Therefore, any changes to the object are reflected through both handles
The DuplicateHandle
API allows you to give ownership of the duplicated handle to the child process, so that the child process can actually use it after unpickling it. By creating a duplicated handle owned by the child, you can effectively "share" the lock object.
Here's the semaphore object in multiprocessing/synchronize.py
class SemLock(object):
def __init__(self, kind, value, maxvalue):
sl = self._semlock = _multiprocessing.SemLock(kind, value, maxvalue)
debug('created semlock with handle %s' % sl.handle)
self._make_methods()
if sys.platform != 'win32':
def _after_fork(obj):
obj._semlock._after_fork()
register_after_fork(self, _after_fork)
def _make_methods(self):
self.acquire = self._semlock.acquire
self.release = self._semlock.release
self.__enter__ = self._semlock.__enter__
self.__exit__ = self._semlock.__exit__
def __getstate__(self): # This is called when you try to pickle the `Lock`.
assert_spawning(self)
sl = self._semlock
return (Popen.duplicate_for_child(sl.handle), sl.kind, sl.maxvalue)
def __setstate__(self, state): # This is called when unpickling a `Lock`
self._semlock = _multiprocessing.SemLock._rebuild(*state)
debug('recreated blocker with handle %r' % state[0])
self._make_methods()
Note the assert_spawning
call in __getstate__
, which gets called when pickling the object. Here's how that is implemented:
#
# Check that the current thread is spawning a child process
#
def assert_spawning(self):
if not Popen.thread_is_spawning():
raise RuntimeError(
'%s objects should only be shared between processes'
' through inheritance' % type(self).__name__
)
That function is the one that makes sure you're "inheriting" the Lock
, by calling thread_is_spawning
. On Linux, that method just returns False
:
@staticmethod
def thread_is_spawning():
return False
This is because Linux doesn't need to pickle to inherit Lock
, so if __getstate__
is actually being called on Linux, we must not be inheriting. On Windows, there's more going on:
def dump(obj, file, protocol=None):
ForkingPickler(file, protocol).dump(obj)
class Popen(object):
'''
Start a subprocess to run the code of a process object
'''
_tls = thread._local()
def __init__(self, process_obj):
...
# send information to child
prep_data = get_preparation_data(process_obj._name)
to_child = os.fdopen(wfd, 'wb')
Popen._tls.process_handle = int(hp)
try:
dump(prep_data, to_child, HIGHEST_PROTOCOL)
dump(process_obj, to_child, HIGHEST_PROTOCOL)
finally:
del Popen._tls.process_handle
to_child.close()
@staticmethod
def thread_is_spawning():
return getattr(Popen._tls, 'process_handle', None) is not None
Here, thread_is_spawning
returns True
if the Popen._tls
object has a process_handle
attribute. We can see that the process_handle
attribute gets created in __init__
, then the data we want inherited is passed from the parent to child using dump
, then the attribute is deleted. So thread_is_spawning
will only be True
during __init__
. According to this python-ideas mailing list thread, this is actually an artificial limitation added to simulate the same behavior as os.fork
on Linux. Windows actually could support passing the Lock
at any time, because DuplicateHandle
can be run at any time.
All of the above applies to the Queue
object because it uses Lock
internally.
I would say that inheriting Lock
objects is preferable to using a Manager.Lock()
, because when you use a Manager.Lock
, every single call you make to the Lock
must be sent via IPC to the Manager
process, which is going to be much slower than using a shared Lock
that lives inside the calling process. Both approaches are perfectly valid, though.
Finally, it is possible to pass a Lock
to all members of a Pool
without using a Manager
, using the initializer
/initargs
keyword arguments:
lock = None
def initialize_lock(l):
global lock
lock = l
def scenario_1_pool_no_manager(jobfunc, args, ncores):
"""Runs a pool of processes WITHOUT a Manager for the lock and queue.
"""
lock = mp.Lock()
mypool = mp.Pool(ncores, initializer=initialize_lock, initargs=(lock,))
queue = mp.Queue()
iterator = make_iterator(args, queue)
mypool.imap(jobfunc, iterator) # Don't pass lock. It has to be used as a global in the child. (This means `jobfunc` would need to be re-written slightly.
mypool.close()
mypool.join()
return read_queue(queue)
This works because arguments passed to initargs
get passed to the __init__
method of the Process
objects that run inside the Pool
, so they end up being inherited, rather than pickled.