After hours of googling I managed to "write" this:
import win32gui
from ctypes import windll
hwnd = win32gui.FindWindow(None, 'Steam')
hdc = win32gui.GetDC(hwnd)
hdcMem = win32gui.CreateCompatibleDC(hdc)
hbitmap = win32ui.CreateBitmap()
hbitmap = win32gui.CreateCompatibleBitmap(hdcMem, 500, 500)
win32gui.SelectObject(hdcMem, hbitmap)
windll.user32.PrintWindow(hwnd, hdcMem, 0)
Is this a correct way to do this and how would I save an image?
Thanks in advance.
After lots of searching and trying various different methods, the following worked for me.
import win32gui
import win32ui
from ctypes import windll
import Image
hwnd = win32gui.FindWindow(None, 'Calculator')
# Change the line below depending on whether you want the whole window
# or just the client area.
#left, top, right, bot = win32gui.GetClientRect(hwnd)
left, top, right, bot = win32gui.GetWindowRect(hwnd)
w = right - left
h = bot - top
hwndDC = win32gui.GetWindowDC(hwnd)
mfcDC = win32ui.CreateDCFromHandle(hwndDC)
saveDC = mfcDC.CreateCompatibleDC()
saveBitMap = win32ui.CreateBitmap()
saveBitMap.CreateCompatibleBitmap(mfcDC, w, h)
saveDC.SelectObject(saveBitMap)
# Change the line below depending on whether you want the whole window
# or just the client area.
#result = windll.user32.PrintWindow(hwnd, saveDC.GetSafeHdc(), 1)
result = windll.user32.PrintWindow(hwnd, saveDC.GetSafeHdc(), 0)
print result
bmpinfo = saveBitMap.GetInfo()
bmpstr = saveBitMap.GetBitmapBits(True)
im = Image.frombuffer(
'RGB',
(bmpinfo['bmWidth'], bmpinfo['bmHeight']),
bmpstr, 'raw', 'BGRX', 0, 1)
win32gui.DeleteObject(saveBitMap.GetHandle())
saveDC.DeleteDC()
mfcDC.DeleteDC()
win32gui.ReleaseDC(hwnd, hwndDC)
if result == 1:
#PrintWindow Succeeded
im.save("test.png")