When I draw a shape using:
canvas.create_rectangle(10, 10, 50, 50, color="green")
Does Tkinter keep track of the fact that it was created?
In a simple game I'm making, my code has one Frame
create a bunch of rectangles, and then draw a big black rectangle to clear the screen, and then draw another set of updated rectangles, and so on.
Am I creating thousands of rectangle objects in memory?
I know you can assign the code above to a variable, but if I don't do that and just draw directly to the canvas, does it stay in memory, or does it just draw the pixels, like in the HTML5 canvas?
Every canvas item is an object that Tkinter keeps track of. If you are clearing the screen by just drawing a black rectangle, then you effectively have created a memory leak -- eventually your program will crash due to the millions of items that have been drawn.
To clear a canvas, use the delete method. Give it the special parameter "all"
to delete all items on the canvas (the string "all"
" is a special tag that represents all items on the canvas):
canvas.delete("all")
If you want to delete only certain items on the canvas (such as foreground objects, while leaving the background objects on the display) you can assign tags to each item. Then, instead of "all"
, you could supply the name of a tag.
If you're creating a game, you probably don't need to delete and recreate items. For example, if you have an object that is moving across the screen, you can use the move or coords method to move the item.