TypeError: 'NoneType' object has no attribute '__getitem__'

user1908896 picture user1908896 · Dec 17, 2012 · Viewed 156.4k times · Source

I'm having an issue and I have no idea why this is happening and how to fix it. I'm working on developing a Videogame with python and pygame and I'm getting this error:

 File "/home/matt/Smoking-Games/sg-project00/project00/GameModel.py", line 15, in Update 
   self.imageDef=self.values[2]
TypeError: 'NoneType' object has no attribute '__getitem__'

The code:

import pygame,components
from pygame.locals import *

class Player(components.Entity):

    def __init__(self,images):
        components.Entity.__init__(self,images)
        self.values=[]

    def Update(self,events,background):
        move=components.MoveFunctions()
        self.values=move.CompleteMove(events)
        self.imageDef=self.values[2]
        self.isMoving=self.values[3]

    def Animation(self,time):
        if(self.isMoving and time==1):
            self.pos+=1
            if (self.pos>(len(self.anim[self.imageDef])-1)):
                self.pos=0
        self.image=self.anim[self.imageDef][self.pos]

Can you explain to me what that error means and why it is happening so I can fix it?

Answer

user1902824 picture user1902824 · Dec 17, 2012

BrenBarn is correct. The error means you tried to do something like None[5]. In the backtrace, it says self.imageDef=self.values[2], which means that your self.values is None.

You should go through all the functions that update self.values and make sure you account for all the corner cases.