I have a 3-D object I created in blender. I would like to export it from blender and be able to import it into OpenGL. Is there a method or specific file extension recommended for this process?
Use obj files. Simple text files that describe a 3d model. Then in opengl load the data into vertex arrays, and display using openGL. There is also window management to take care of.
Okay, what is it, and why does it occur on Win2003 server, but not on WinXP.
It doesn't seem to affect my application at all, but I get this error message when I close the application. And it's annoying (as …
So, I only know how to use Python, but I also know how to model in 3d. I've heard of OpenGL and I really want to learn how to use, because it seems very useful (I want to create simple …
I saw the same question but it didn't work for me.
pip install PyOpenGL.3.1.1-cp34-cp34m-win_amd64.whl
also I have the same problem for Numpy
pip install numpy-1.11.1+mkl-cp34-cp34m-win_amd64.whl
Then I get:
numpy-1.11.1+mkl-cp34…