Can someone explain Rule 110 in the simplest way possible?

Anirudh Ramanathan picture Anirudh Ramanathan · Feb 9, 2013 · Viewed 9.8k times · Source

I can't wrap my head around what the Wikipedia article or the answer here say. Can someone explain Rule 110 in simple terms? How does it guarantee Turing completeness?

Answer

Alanyst picture Alanyst · Feb 19, 2013

My attempt at a succinct, layman's terms explanation:

  • Rule 110 is an elementary cellular automaton: a rule for transforming a finite pattern of 1's and 0's into another pattern of 1's and 0's.
  • When Rule 110 is iteratively applied on certain input bit sequences, patterns emerge depending on sub-sequences found in the input bits. Given enough iterations, the following can happen:
    • The original sub-sequence appears in the same location as in the original input.
    • The original sub-sequence is preserved but 'moves' to a different location in the bitfield.
    • Two sub-sequences moving toward each other interact and 'pass through' each other.
    • Two sub-sequences combine to create a new sub-sequence.
  • Different sub-sequences can be given symbolic meaning like '1', '0', 'clock pulse', or 'production rule' that correspond to the elements of a cyclic tag system.
  • With many iterations of Rule 110 on a carefully constructed input bitfield, the interaction of the sub-sequences simulates the behavior of a cyclic tag system.
  • A cyclic tag system can be used to simulate a universal Turing machine. Thus a cyclic tag system is Turing-complete.
  • Since Rule 110 can simulate a cyclic tag system, it too is Turing-complete.