is it possible to create a fixed size window using glut, so any changes with the window's dimensions will be disregarded.
it's kinda too late for me switching back to SDL or anything similar.
Apparently, it's not possible in a legit way, but you can use glutReshapeWindow
inside your glutReshapeFunc
-callback, to snap it back right after release of mouse. It's quite effective, and to my knowledge the best solution. Only tested with freeglut:
glutReshapeFunc(resize);
void resize(int width, int height) {
// we ignore the params and do:
glutReshapeWindow( 800, 600);
}