I'm trying to determine skeleton joints (or at the very least to be able to track a single palm) using a regular webcam. I've looked all over the web and can't seem to find a way to do so.
Every example I've found is using Kinect. I want to use a single webcam.
There's no need for me to calculate the depth of the joints - I just need to be able to recognize their X, Y position in the frame. Which is why I'm using a webcam, not a Kinect.
So far I've looked at:
I'm looking for a C/C++ library (but at this point would look at any other language), preferably open source (but, again, will consider any license) that can do the following:
Would really appreciate it if someone can help me out with this. I've been stuck on this for a few days now with no clear path to proceed.
UPDATE
2 years later a solution was found: http://dlib.net/imaging.html#shape_predictor
To track a hand using a single camera without depth information is a serious task and topic of ongoing scientific work. I can supply you a bunch of interesting and/or highly cited scientific papers on the topic:
Hand tracking literature survey in the 2nd chapter:
Unfortunately I don't know about some freely available hand tracking library.