How to access pixel values of CV_32F/CV_64F Mat?

Froyo picture Froyo · Feb 28, 2013 · Viewed 23.6k times · Source

I was working on homography and whenever I try to check the values of H matrix (type CV_64F) using H.at<float>(i, j) I get random numbers(sometimes garbage value). I want to access pixel values of float matrix. Is there any way to do it?

Mat A = Mat::eye(3, 3, CV_64F);
float B;
for(int i=0; i<A.rows; i++)
{
    for(int j=0; j<A.cols; j++)
    {
        printf("%f\n", A.at<float>(i, j));
    }
}

imshow("identity", A);
waitKey(0);

This shows correct image of an identity matrix but while trying to access pixel values, I get

0.000000 1.875000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000

Why is this so?

Answer

lightalchemist picture lightalchemist · Feb 28, 2013

You should try this:

A.at<double>(i, j);

because your matrix is of "type" CV_64F which in turn means it contains elements of type double, not float.

By the way, I'm not sure whether you are aware of this, but you can use cout to print the matrix like so:

std::cout << A << std::endl;

I found this to be useful for inspecting a small matrix or a slice of a matrix.