How can I save an Emgu Image<Bgr, Byte> frame
in a memory stream as JPEG?
You have two options the first is the native EMGU images.save("filename"); method however the quality is not great and lossy. The best method is to use the following c# method.
This is the function is saveJpeg(SaveFile.FileName, img.ToBitmap(), 100);. Based on the method saveJpeg(string path, Bitmap img, long quality).
using System.Drawing.Imaging;
private void saveJpeg(string path, Bitmap img, long quality)
{
// Encoder parameter for image quality
EncoderParameter qualityParam = new EncoderParameter(System.Drawing.Imaging.Encoder.Quality, quality);
// Jpeg image codec
ImageCodecInfo jpegCodec = this.getEncoderInfo("image/jpeg");
if (jpegCodec == null)
return;
EncoderParameters encoderParams = new EncoderParameters(1);
encoderParams.Param[0] = qualityParam;
img.Save(path, jpegCodec, encoderParams);
}
private ImageCodecInfo getEncoderInfo(string mimeType)
{
// Get image codecs for all image formats
ImageCodecInfo[] codecs = ImageCodecInfo.GetImageEncoders();
// Find the correct image codec
for (int i = 0; i < codecs.Length; i++)
if (codecs[i].MimeType == mimeType)
return codecs[i];
return null;
}
hope this helps,
Cheers,
Chris