I seem to not understand two OOP concepts very well. Could you explain what abstraction and polymorphism are, preferably with real examples and code?
Thank you.
Imagine a fraction class:
class fraction:
int denominator
int numerator
Now two objects of that:
fraction(obj1): denominator=-1 numerator=-1
fraction(obj2): denominator=1 numerator=1
Both objects have the value 1: (1/1) == (-1)/(-1)
. You wouldn't expect they behave any different to the outside. That's abstraction. You abstract the data your object holds into a logical view, even tho behind the scenes, there are other things. Theoretically, you have got a equivalence relation, with different equivalence groups:
[1]=(1, 1), (-1, -1), (5, 5), ...
[2]=(2, 4), (-2, -4), ...
...
And there is a abstraction function that abstracts the internal details to the outside:
f((1, 1)) = [1]
f((-1, -1)) = [1]
It maps from concrete values to the abstract values of an object. You do that by writing for example a constructor mapping (-1, -1) to (1, 1) and by writing a equals function for your class.
Imagine a pen and two derived classes:
class pen:
void draw(int x, int y)
class pen_thin extends pen:
void draw(int x, int y) { color(x, y) = green; }
class pen_thick extends pen:
void draw(int x, int y) { color(x, y) = green;
color(x, y+1) = green; }
and two objects:
pen_thin(p1)
pen_thick(p2)
Both pens can draw. your general "pen" cannot draw itself. It's just an interface to pen_thin, pen_thick and lots of other pens. You say: obj1.draw(1, 0); and whether obj1 is a thick or a thin pen doesn't matter to you as a user, neither to the compiler at compile time. The call behaves polymorphic. It's dynamic polymorphism (happens at runtime) and that's what people usually mean. Static Polymorphism happens at compile time:
class colorizer:
void colorize(shirt s)
void colorize(pants p)
That's called overloading. You call obj.colorize(something)
. If you call it with a shirt reference, it will call the version taking a shirt. And if you call it with a pant reference, it will call the pants version. The choice done here is at compile-time.