I was having problems modifying a view inside a thread. I tried to add a subview but it took around 6 or more seconds to display. I finally got it working, but I don't know how exactly. So I was wondering why it worked and what's the difference between the following methods:
dispatch_async(dispatch_get_main_queue(), ^{
//some UI methods ej
[view addSubview: otherView];
}
[viewController performSelectorOnMainThread:@selector(methodThatAddsSubview:) withObject:otherView
waitUntilDone:NO];
NSNotification
methods - took also around 6 seconds to display the observer was in the viewController I wanted to modify paired to a method to add a subview.[[NSNotificationCenter defaultCenter] postNotificationName:
@"notification-identifier" object:object];
For reference these were called inside this CompletionHandler
of the class ACAccountStore
.
accountStore requestAccessToAccountsWithType:accountType withCompletionHandler:^(BOOL granted, NSError *error) {
if(granted) {
// my methods were here
}
}
By default, -performSelectorOnMainThread:withObject:waitUntilDone:
only schedules the selector to run in the default run loop mode. If the run loop is in another mode (e.g. the tracking mode), it won't run until the run loop switches back to the default mode. You can get around this with the variant -performSelectorOnMainThread:withObject:waitUntilDone:modes:
(by passing all the modes you want it to run in).
On the other hand, dispatch_async(dispatch_get_main_queue(), ^{ ... })
will run the block as soon as the main run loop returns control flow back to the event loop. It doesn't care about modes. So if you don't want to care about modes either, dispatch_async()
may be the better way to go.