I'm searching for a nice way to perform a selector on the main thread with two parameters
I really like using
- (void)performSelectorOnMainThread:(SEL)aSelector withObject:(id)arg waitUntilDone:(BOOL)wait
method, except now I have two parameters.
So basically I have a delegate which I need to notify when the image is loaded:
[delegate imageWasLoaded:(UIImage *)image fromURL:(NSString *)URLString;
But the method where I do this might be invoked in the background thread, and the delegate will use this image to update the UI, so this needs to be done in the main thread. So I really want the delegate to be notified in the main thread as well.
So I see one option - I can create a dictionary, this way I have only one object, which contains two parameters I need to pass.
NSDictionary *imageData = [NSDictionary dictionaryWithObjectsAndKeys:image, @"image", URLString, @"URLstring", nil];
[(NSObject *)delegate performSelectorOnMainThread:@selector(imageWasLoaded:) withObject: imageData waitUntilDone:NO];
But this approach does not seem right to me. Is there more elegant way to do this? Perhaps using NSInvocation? Thanks in advance.
Using an NSDictionary to pass multiple parameters is the right way to go about it in this case.
However, a more modern method is to use GCD and blocks, this way you can send messages to an object directly. Also, it looks as if your delegate method might be doing something UI updates; which you are correctly handling on the main thread. With GCD you can do this easily, and asynchronously like this:
dispatch_async(dispatch_get_main_queue(), ^{
[delegate imageWasLoaded:yourImage fromURL:yourString;
});
Replace your performSelector:withObject
call with this, and you won't have to mess around with changing your method signatures.
Make sure you:
#import <dispatch/dispatch.h>
to bring in GCD support.