Conditionally start at different places in storyboard from AppDelegate

mmvie picture mmvie · Dec 9, 2011 · Viewed 50.4k times · Source

I have a storyboard set up with working login and main view controller, the latter is the view controller to which the user is navigated to when login is successful. My objective is to show the main view controller immediately if the authentication (stored in keychain) is successful, and show the login view controller if the authentication failed. Basically, I want to do this in my AppDelegate:

// url request & response work fine, assume success is a BOOL here
// that indicates whether login was successful or not

if (success) {
          // 'push' main view controller
} else {
          // 'push' login view controller
}

I know about the method performSegueWithIdentifier: but this method is an instance method of UIViewController, so not callable from within AppDelegate. How do I do this using my existing storyboard ??

EDIT:

The Storyboard's initial view controller now is a navigation controller which isn't connected to anything. I used the setRootViewController: distinction because MainIdentifier is a UITabBarController. Then this is what my lines look like:

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{        
    BOOL isLoggedIn = ...;    // got from server response

    NSString *segueId = isLoggedIn ? @"MainIdentifier" : @"LoginIdentifier";
    UIStoryboard *storyboard = [UIStoryboard storyboardWithName:@"Storyboard" bundle:nil];
    UIViewController *initViewController = [storyboard instantiateViewControllerWithIdentifier:segueId];

    if (isLoggedIn) {
        [self.window setRootViewController:initViewController];
    } else {
        [(UINavigationController *)self.window.rootViewController pushViewController:initViewController animated:NO];
    }

    return YES;
}

Suggestions/improvements are welcome!

Answer

followben picture followben · Oct 9, 2012

I'm surprised at some of the solutions being suggested here.

There's really no need for dummy navigation controllers in your storyboard, hiding views & firing segues on viewDidAppear: or any other hacks.

If you don't have the storyboard configured in your plist file, you must create both the window and the root view controller yourself :

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{        
    BOOL isLoggedIn = ...;    // from your server response

    NSString *storyboardId = isLoggedIn ? @"MainIdentifier" : @"LoginIdentifier";
    UIStoryboard *storyboard = [UIStoryboard storyboardWithName:@"Storyboard" bundle:nil];
    UIViewController *initViewController = [storyboard instantiateViewControllerWithIdentifier:storyboardId];

    self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
    self.window.rootViewController = initViewController;
    [self.window makeKeyAndVisible];

    return YES;
}

If the storyboard is configured in the app's plist, the window and root view controller will already be setup by the time application:didFinishLaunching: is called, and makeKeyAndVisible will be called on the window for you.

In that case, it's even simpler:

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{        
    BOOL isLoggedIn = ...;    // from your server response

    NSString *storyboardId = isLoggedIn ? @"MainIdentifier" : @"LoginIdentifier";
    self.window.rootViewController = [self.window.rootViewController.storyboard instantiateViewControllerWithIdentifier:storyboardId];

    return YES;
}