Xcode Objective-C | iOS: delay function / NSTimer help?

Retro picture Retro · May 14, 2011 · Viewed 117.9k times · Source

So I'm developing my first iOS application and I need help..

Simple program for now, I have about 9 buttons and when I press the first button, or any button, I just want the first button to highlight for 60 milliseconds, unhighlight, second button highlights, wait 60 milliseconds, unhighlight and so on for the rest of the buttons so it looks like a moving LED.

I've looked tried sleep/usleep but once that sleep duration is done it seems like it skips the highlight/unhighlight all together.

For example:

- (void) button_circleBusy:(id)sender{
firstButton.enabled = NO;
sleep(1);
firstButton.enabled = YES;

and so on for the rest of the buttons. It DOES delay, but it doesn't delay the "firstButton.enabled = NO;". I have a picture for each button's "disabled state" and I never see it.

Any help's appreciated! I've looked into NSTimer but I was unsure on how to implement it.

Thanks.

-Paul

Answer

ughoavgfhw picture ughoavgfhw · May 14, 2011

sleep doesn't work because the display can only be updated after your main thread returns to the system. NSTimer is the way to go. To do this, you need to implement methods which will be called by the timer to change the buttons. An example:

- (void)button_circleBusy:(id)sender {
    firstButton.enabled = NO;
    // 60 milliseconds is .06 seconds
    [NSTimer scheduledTimerWithTimeInterval:.06 target:self selector:@selector(goToSecondButton:) userInfo:nil repeats:NO];
}
- (void)goToSecondButton:(id)sender {
    firstButton.enabled = YES;
    secondButton.enabled = NO;
    [NSTimer scheduledTimerWithTimeInterval:.06 target:self selector:@selector(goToThirdButton:) userInfo:nil repeats:NO];
}
...