How to define a preprocessor symbol in Xcode

Steph Thirion picture Steph Thirion · Dec 15, 2008 · Viewed 100.7k times · Source

Is it possible to set a symbol for conditional compilation by setting up properties in an Xcode project?

My aim is to to create a symbol that is available to all files, without having to use import/include, so that a set of common classes can have a special behavior in some projects. Like the following, but with my own symbols.

#if TARGET_IPHONE_SIMULATOR
    ...
#endif

Answer

Ben Gottlieb picture Ben Gottlieb · Dec 15, 2008

Go to your Target or Project settings, click the Gear icon at the bottom left, and select "Add User-Defined Setting". The new setting name should be GCC_PREPROCESSOR_DEFINITIONS, and you can type your definitions in the right-hand field.

Per Steph's comments, the full syntax is:

constant_1=VALUE constant_2=VALUE

Note that you don't need the '='s if you just want to #define a symbol, rather than giving it a value (for #ifdef statements)